Bon voyage, Tombo

Posted in Uncategorized with tags , , , , , on January 30, 2010 by Andy Yu

We all went out last night to see Tombo off. On Monday, he’s jetting off to Ghana for 3 months to do some charity work with underpriviledged kids, more specifically, training them in the ways of football!

I think we all had a great time, mainly because of the casual atmosphere. The most bizarre conversation of the night occured when Tombo revealed Daniel’s liking of tuna on pizza. I’m partial to anchovies on pizza, but cooked tuna has such an overpowering taste that it just doesn’t work for me. Daniel then revealed his life mantra to try everything at least once, to which the subject changed to sodomy…

I’m going to miss our drinking gang. Tombo, take care of yourself out there!

iPad? iBored!

Posted in Uncategorized with tags , , , , , , on January 28, 2010 by Andy Yu

Oh how the mighty have fallen.

Yesterday, Apple released their latest piece of kit, the iPad. For some, this will be the second coming, the iPod 2.0. For others, this is just a major disappointment.

So far, all the regular folk I’ve spoken to cannot see the point of the iPad. It is, afterall, just a big iPhone minus the phone. Most geeks and gadget fans I’ve spoken to also fail to see the relevance of the device, almost all citing that their iPhone was supposed to take care of all their mobile data needs. Who exactly is Apple targeting with this device? Mike is the only person I know that has expressed interest in getting one.

Everybody on American based gadget and computing blogs seems to be cheering about the price, which granted is pretty good if you do a straight currency conversion. But it never works like that for us here in Blighty, does it? $499 for the entry level model should be somewhere in the region of £360ish according to xe.com, which isn’t too bad.  I’d dare say that Apple will charge £469  or so for the priviledge of walking around, looking like Dom Jolly from Trigger Happy TV.

If it ran full blown OSX, I’d be far more interested. Steve Jobs said that netbooks don’t offer a great computing experience compared to the iPad. Well, I can do almost anything I want to on my Windows netbook, at a fraction of the price and without any restrictions imposed. If I want to have Twitter open whilst writing an email, I can; if I want to listen to run Spotify whilst surfing the web, I can. You get the picture. Of course, running the iPhone OS means that it shouldn’t be long before a jailbreak will be possible, but I shouldn’t have to jailbreak a device claiming to challenge my netbook head on.

I really can’t see this reaching critical mass like the iPod or iPhone has, simply because it doesn’t fill a gap, this so-called third category, or do anything better than existing solutions provide.

It’s the Apple TV all over again…

Canonian.co.uk

Posted in Uncategorized with tags , , , on January 26, 2010 by Andy Yu

At the request of my good friend, JamesinJapan, I have created Canonian.co.uk purely for displaying my photography portfolio. It will also be used to discuss all things imaging and design related.

Vitamin D deficiency?

Posted in Uncategorized with tags , , , , on January 19, 2010 by Andy Yu

Despite this being my third week back in full-time employment, I’m as tired as ever. I go to bed at a reasonable time and get enough sleep each night, yet I still feel like I have no energy to do anything once the working day is over. Just today, it struck me that during the working week, I see just a fraction of natural light and thus get next to no vitamin D. I’m not a doctor, so this is purely speculation on my part.

Somewhat off topic, I’ve been smoke free for the last few months and for the first time today, I actually fancied a cigarette. I wasn’t stressed at all, but rather it was the thought of the times I used to relax with a cigarette that made me feel somewhat nostalgic.

One camera to rule them all

Posted in Uncategorized with tags , , , , , , on January 17, 2010 by Andy Yu

I recently got my hands on Canon’s latest and greatest, the 7D. Having had the 400D for nearly three years, and the camera itself being nearly four years old, the time was right for an upgrade. The 7D is the first Canon DSLR designed from the ground-up based mostly on customer feedback, feedback which has cited Nikon as having far more innovation over the years. It comes as no surprise then that the 7D competes head on with the Nikon D3000S and other pro-sumer Nikon DSLRs.

Based on features and technology alone, this is Canon’s most advanced DSLR yet:

The 7D has a new viewfinder and compared to the 400D’s, it’s rated at 100% and is so much brighter and crisper, taking much of the guess work out of composing shots. It also features an LCD overlay, allowing customisation of visible autofocus points, composition grids, electronic spirit-levels, and other miscellaneous info.

The 7D also has a new autofocus system, utilising 19 cross type points for extra sensitivity ( f2.8), with the centre point becoming even more sensitive (f1.8). With the additional points, the engine can lock on using zones to benefit the AI servo mode. Tracking is flawless and quick, making the 7D the perfect companion for sports and action photography where there are unpredictible subjects aplenty.

There was a lot of worry over the new 18 megapixel sensor, with many referring to the already crowded sensor on the 50D and 500D (both 15 megapixel). This affects the level of noise produced in low-light photography with the sensor essentially becoming less efficient. The 7D’s sensor is completely new, with smaller micro-lenses, allowing for a higher megapixel count with a sensor that’s less noisy than that of the 50D. It’s still not as good as the 5D Mk II, though with a full frame sensor at its disposal, that’s hardly fair is it?

The 7D has also received the weather-sealing treatment, making it the second most robust DSLR in Canon’s current line-up after the 1D Mk IV. Canon has improved its manufacturing tolerances and added rubber seals to every button, switch, joint, and seam, making it incredibly water resistant. I recently took it out into the snow and was happy to just dump it whenever I needed to setup the tripod or take a shot from ground level. The buttons have also been made larger and more tactile, ideal for use whilst wearing gloves. The larger body does take some getting used to if moving over from a small body DSLR, though the comfort and extra space afforded makes shooting far easier, especially in portrait format.

The feature which Nikonians have been enjoying for years has finally reached the shores of Canon: wireless off camera flash control. Previously, Canon users would have to either purchase the 580EX II Speedlight, and then synch that up with other Canon Speedlights, or use a Pocketwiz (costing you £300 or so!) with lower spec’d flashes. This is incredibly useful for macro photography and amateur studio work, allowing for more precise lighting. The onboard flash is also now Canon’s most powerful, with an increased guide level over the 50D. For some, this is another reason to choose the 7D over the 5D Mk II because of the omitted flash. I prefer to use my extranal Speedlight, though may not always carry it so having it there as a backup is handy.

Until the 5D Mk II’s recent firmware upgrade, the 7D also had the most comprehensive video mode of any DSLR, allowing for 720p at up to 60fps, and 1080p at up to 30fps, with full manual shutter and aperture control. The video mode is decent, with a filmic look thanks to the large sensor. Sadly, autofocus is clunky and loud, with the onboard mic capturing a lot of the produced noise. There is the option of using a wired mic which improves the situation, as does using a tripod and prefocusing.

The 7D is also the fastest DSLR ever, with the ability to shoot 8fps (RAW), more if you use one of the super expensive fast Compact Flash cards out there. This is possible thanks to twin Digic IV processors onboard, which also do a great job of postprocessing jpeg photos. The size of the average RAW full size photo is 22mb, so a 16gb card is ideal if you plan on shooting video too.

The 7D is almost perfect, though there is at least one fly in the ointment:

There are possibly too many options in the software, and Canon needs to farm out their UI design because they still haven’t gotten it right. The inclusion of a joystick on top of a dial is great news, though the joystick does not allow the user to simply press down to confirm a choice, instead they must move their thumb to a “Set” button which simply feels counter intuitive.

For some reason or another, Canon got rid of the proximity sensor that switches the screen off when held near the user’s face. Instead, there is now an ambient light sensor so the screen brightens and dims itself automatically, though this does not switch the screen off. For such a power hungry camera, this feature would have saved some more juice so seems like an odd omission. Saying that, the battery is more than capable, though you will find yourself charging it more often than with other Canon DSLRs due to the larger, VGA quality screen, twin processors, and AF system.

All said and done, the 7D is a great camera and in the hands of somebody who knows what they’re doing, it’s a force to be reckoned with. Photos are rich and detailed, with near endless cropping possibilities thanks to the 18 megapixel sensor. Higher end lenses are unleashed thanks to the larger resolution. For sports photographers and people that don’t need a full frame sensor, this is the king of APS-C DSLRs and is arguably a better camera than the 5D Mk II. For landscape photographers or those that need the better low light ability, then the 5D Mk II is still Top of the Pops.

“Working 9 to 5, what a way to make a living”

Posted in Uncategorized with tags , , , , on January 10, 2010 by Andy Yu

Just completed my first week back in full-time employment and what a week it’s been!

I’m now working for an insurance broker, specialising in classic, high performance, and import cars. Once again, I’m a one-man marketing machine, churning out adverts, arranging sponsorship deals with car clubs and the like. I also seem to have a rather nice budget to work with, a stark contrast to my time at Volkswagen.

The location of the office is good, based just outside of the city centre and certainly walkable from there. I do need to catch two buses now, though I’m saving so much money on fuel with a £40 a month bus pass versus £40 a week on petrol (with prices currently at £1.08 a litre!).

The first week has been good with a number of baptism of fire moments. My predecessor did not save the raw Photoshop .psd files for the advert templates, only the flattened .pdf’s, so I had to work lickety-split to create  and amend an existing advert from scratch to meet the Friday deadline (first revealed Wednesday). Need a few more stand-out moments and I’m all set!

My colleagues are a good bunch, with some big personalities. Sandra is the lady that sits next to me and has been offering sage pieces of advice and a brief history into the company.

It’s great to be working again, though the early mornings and nights will take some getting used to.

2009, what was that all about?

Posted in Uncategorized with tags , , , , , , on January 6, 2010 by Andy Yu

More of an overview for the year than a review and all completely from memory, these are the stand-out moments, both good and bad, from my 2009:

January

- We had the freaky snow and I consequently wrote off my car by flipping it twice into a field. Thankfully, I got some good money from the insurance company which helped extremely in light of what would happen several months later.

- Bought a pair of glasses from the opticians in Harrods. Yes, Harrods truely do have everything!

February

- Chikara visited for a while, attending an interview back in Aber. It was really nice to see him, the previous occassion being in Japan.

March

- Met Iain and Elsa for the first time as a couple on a cinema trip. Little did I know that they would quickly become some of my most seen friends of 2009.

- Rumblings at Volkswagen of a change of ownership.

April

- More rumblings at Volkswagen of a change of ownership.

May

- Made redundant! Drove to Leeds that afternoon to have dinner with Sam.

- Watched the first of the summer blockbusters in the form of Terminator Salvation. Despite the reviews, I thoroughly enjoyed it.

- Went to Thorpe Park with Khang. Some of the best rollercoasters I’ve ever been on at this theme park.

June

- Saw the train wreck that was Transformers: Revenge of the Fallen. As a fan of the franchise ever since I was a kid, this movie embarassed me.

- Went to Insert Coin 09 with Mike and Robin. We had such a good time and there are few sights sweeter than an entire room filled with arcade cabs, all on freeplay.

July

- Did a month of contracting work for Mercedes Benz Commercial Vehicles.

- Went out on the piss all too often with Tombo, Daniel, and Dave.

August

- Went back to Aber for five weeks to do a teaching course. Had a fantastic time and met some great people. Living in an all female household is something every man needs to try!

- Went inside the Jewish tent at PJM Student Village in Aber.

- Went out on the piss all too often in Aber.

- Went to Manchester with Lis, where we created our alter egos of Steve and Claire.

September

- Went to London to sort out a working-holiday visa to Japan, only to be disuaded from it.

- Attended the world’s largest group of bhangra dancers.

- Signed on at the job centre.

- Went to the pathetic midnight launch for Halo: ODST. Due to low turnout, I got a free Halo t-shirt for my troubles.

- Chikara came back to the UK. Helped him move back to Aber.

- Went to visit Lis for a coffee, which turned into a week-long stay.

October

- Turned 26; wrong side of mid twenties.

- Went to Liverpool for the first time. Such an awesome city, with two thumbs up especially for the science museum.

- Got my third tattoo.

- Went to London for an interview with AEON. Ended up missing the last train home so took a convoluted coach journey back to Birmingham.

- Watched Up at the cinema, my first true 3D movie experience.

- Watched Michael Jackson’s This Is IT

- Uncharted 2 became my most played game ever.

- Went to the Languages Show in London with Lis, Katie, and Kat. Lis and I bumped into one of our TESOL lecturers, Neil.

- Went out for Halloween in Swansea dressed as the builder from The Village People. Ended up leading everybody back home because ALL of the girls decided to take their shoes off…

November

- Went to Memorabilia with Sam and Andy C. A bit of a disappointing show with very little there, though got to enjoy some time with my two uni buds.

- Christmas market came to Birmingham.

- Went to the Good Food Show with Lis, where we saw the Hairy Bikers in action.

December

- Went to see Law Abiding Citizen with Iain and Elsa, and then had a lovely evening at the Christmas market.

- Went to Manchester and experienced their Christmas market. Much of the same, though their layout is vastly superior, creating the feel of an actual market.

- Got turned down for more teaching jobs. Got loads of interest from marketing jobs. Got hired by a classic and import car insurance broker.

- Went back to Aber with Lis to see Jane and Kay.

- Saw Avatar in 3D Imax with Iain and Elsa. I was left completely in awe, from beginning to end.

- Went to the Christmas market with everybody one last time before it packed up again for another year. Had a bizarre concoction of hot chocolate and Jagermeister.

- Went Christmas shopping with Will on Christmas eve. Not as manic as we thought it would be.

- Celebrated Christmas with my entire family.

- Got up ridiculously early to hit the sales. Picked up an awesome Ted Baker suit for £153, down from £375!

- Went to Bicester shopping village with Iain and Elsa and indulged in the sales some more.

- Rang in the new year with Lis.

2009 has been a topsy turvy year, definitely one I shall not forget. In many ways, I can’t help but feel fate intervened with a lot of things. Ultimately, I was much happier in the second half of 2009 despite being out of work and uncertain about the future, compared to the first half where everything had been laid out ahead of me. I have met some wonderful people this year, some were merely for a brief moment in time, others I hope will be with me for much longer.

My top 10 games of the decade

Posted in Uncategorized with tags , , on January 3, 2010 by Andy Yu

It has been an amazing decade for gaming, seeing three different generations of consoles vying for our hard earned cash and attention. We’ve seen a titan fall in the form of Sega, and a phoenix rise in Nintendo, along with everything else in between.

The following are the games that I feel have made the largest impact on me personally. Being inspired by Desrtuctoid.com’s top fifty games of the decade, I am applying the same rules as they did for theirs in that I will choose only one game from each franchise and the game must have been released in the last ten years. Games that don’t make it into the top ten will get an honourable mention so this is where any sequels or spin-offs will be placed. You guys know me best so there are certain genres that won’t make an appearance and an abundance of others.

So, without further ado, I present my top ten:

10. Halo

The big kahuna that revitalised console FPSs with its regenerating health system. The story is classic sci-fi at its best, without the convoluted plots of its sequels. Halo 2 added a bit of diversity to the levels and missions, and included dual weapon wielding, and Halo 3 was presented in HD along with, but these were merely incremental upgrades, neither adding anything particularly special to the mix.

The AI was incredible, flanking you to flush you out and sending kamikaze Grunts with plasma grenades at you. The addition of your AI, Cortana, made for some witty banter and companionship along the way, adding commentary to an otherwise dialogue-less Master Chief (apart from in cut-scenes). The only major fault I had with Halo was the thrilling end sequence, or at least what was meant to be thrilling. My warthog simply couldn’t navigate through the tunnels properly and thus I had to restart the level, over and over again. This is going to be a problem plaguing more and more games in their bid to become ever more cinematic.

09. Soul Calibur 2

Soul Calibur 2 became the GameCube’s first decent fighting game, with its controls optimised to make use of the Cube’s joypad. This game is the pinnicle of the series for me, retaining what was great about Soul Calibur on the Dreamcast, but kicking it all up a notch. The sequels have felt a little confused, lacking identity and cramming too many elements in such as making your own character, and slowing everything down. The roster was good too, having at least one character to suit all the different fighting styles one would expect in a weapon based fighting game.

The console specific characters were a clever marketing ploy, trying to tap into recognisible faces that would appeal most to the target console audience. To the best of my knowledge, few people ever used the unique characters, though Link was the better of bunch.

It has aged well and still makes an appearance at fighting game tournaments the world over. Sadly, the last two releases haven’t set the world alight and the inclusion of Yoda and Darth Vader possibly received more attention from Namco than the rest of the game did, leaving myself and other fans cold.

08. Resident Evil (Remake)

For me, this is the ultimate Resident Evil; it retains all the character of the first two games in the series, and until they remake Resident Evil 2 properly (none of this Darkside Chronicles malarky), then it will remain king of the hill. The visuals are gorgeous, almost photo realistic at times and the dialogue has received some much needed attention, though at the expense of classic lines like “master of unlocking”.

The game has been padded out too, adding an extra sub-plot about the daughter of one of Umbrella’s developers and without a doubt, taking inspiration from Resident Evil 3’s Nemesis. The puzzles have also been shifted around, or even changed entirely adding a lick of fresh paint to the tried and tested. The zombies have also gotten smarter and faster, being able to walk up stairs, open doors, and come back from the dead if you do not decapitate or burn them.

It was a close call between this and Resident Evil 4, though I ultimately felt Resident Evil 4 was too far removed from its origins. Change Leon and remove all the other familiar characters and it could be any generic third person action-shooter.

07. Initial D – Special Stage

A home console version of Sega’s immensely popular arcade racer, it is closest to the Arcade Stage version 2. It was the next logical step after creating a hit manga and anime, allowing people to re-enact the famous race battles themselves. Featuring the largest roster of cars and music of any of the games, this was a must-have if you were a fan of Initial D and had a PS2 capable of playing the import.

The game plays like a cross between Sega Rally and Gran Turismo with arcadey handling but requiring enough precision to nagivate some of the wildest mountain passes. The cars are slowly upgraded using points earned for setting new personal records. Sadly, the only major omission is a split screen mode for two player races. There isn’t even an option to system link so it is very much a solo affair and you’ll need to visit an arcade if you want to challenge somebody.

Graphically, it’s ropey with no anti-aliasing at all, and the people at the finish line looking like cardboard cutouts. If you can look past this, it is an immensely satisfying racer with that “just once more” feeling about it.

06. Dead Rising

Now this is sandbox gaming! You’re stuck in a shopping centre, over-run by zombies and you have almost everything at your disposal to purge the undead hoarde. The game clearly lampoons George A. Romero’s Dawn of the Dead, or more precisely, it’s modern day remake, with a character that even resembles Ving Rhames.

It’s such a whacky and creative game, and the 360 achievements systems lends itself well to the environment with such classic requests like asking you to bowl a strike of ten zombies using a bowlingball. There is the well known supposed fault where the game allows you to embark on a mission, regardless of whether you have time to complete it or not. If you fail and the game autosaved, you need to start all over again. The saving grace is that you gain experience and new melee moves like in an RPG, and it is virtually impossible to complete the story on your first try.

I have lost count of number of times I have tried to go after some of the hardest to get achievements, but that’s the mark of a game with great replay value.

05. Ico

For me, this was one of the biggest reasons to own a PS2. You play Ico, a young lad doomed to execution for bearing horns at birth. Through sheer luck, you managed to escape from your iron maiden style cell and encounter a ethereal looking girl, named Yorda. It is your job to help her escape the castle, where her evil step-mother is planning to transfer her soul into Yorda’s body. Oh, and neither of you speak the same language yet both characters are full of expression and never do you feel like you’re fighting a battle on your own.

Largely a niche title upon initial launch, it continues to command fairly high sums on eBay. It is very much a modern day fairytale and blurs the lines between games, movies, and interactive entertainment.

04. Shadow of the Colosus

The spiritual sequel to Ico, it has you playing Wanda, another young chap on a quest to save his dying lady friend. Having only your trusty steed, Agro, to aid you, your journey has you stalking giants across the landscape. Each giant is significantly different from the last, some taking humanoid form, some animal, and some resembling err… I’ll leave that one for you guys to interpret when you play.

Games don’t come much more epic than this, with former flatmates commenting that I sounded like I was commanding Middle Earth armies from my room, based purely on the soundtrack. At only 8 – 10 hours long, it is fairly short but it is very easy to pick up again after breaks because defeating each giant is a puzzle in itself.

Like Ico, it commands high prices on the used market so feel free to borrow this from me if you have trouble finding it yourself.

03. OutRun 2 (Can’t decide on the version)

When it comes to arcade racers, Sega certainly are the masters and OutRun 2 is quite possibly the piece de resistance. There’s so many variations of this game that it was difficult to pin down exactly which version I like most, though if pressured, it would probably be Special Tours (arcade only), or Coast 2 Coast (home version of Special Tours with a few extras).

The gameplay is easy to pick up, but difficult to master. Are you a flashy player that drifts through every corner, or are you a speedster, only drifting where absolutely necessary? Manual transmission or automatic? Testerossa or Enzo? Lord knows how much money I’ve pumped into this franchise, both at the arcade and through home versions.

02. The Legend of Zelda – The Twilight Princess

It was a close call between this and Wind Waker, but Twilight Princess just nails it because it feels like a more complete game. I remember the first time I had a chance to play this was at Sam’s house on his newly bought Wii. I was in awe at the fantastic graphics, despite them being displayed on a humble 14″ TV. I would have to wait nearly a month before I could play my GameCube version and for that, I despised Nintendo. The game was actually in a near ready to ship state almost a year earlier, but they decided to also make it a Wii launch title, thus delaying things further.

It’s the Zelda game I have spent the most time on, clocking up over 64 hours of gameplay. It’s also the my most thoroughly completed Zelda game, with only a small number of Poe souls left to collect before scoring 100%. It feels very much like a greatest hits of Zelda, utilising the best gimmicks from past Zelda games. It does become a Zelda game by the numbers, though some of the weapons are used so well in some dungeons that this can be forgiven. The story and cinematics are right out of this generation, drawing the player into the world of Hyrule.

This is said to be the last Zelda game in the traditional sense. This is a huge shame because gamers who consider themselves hardcore have bypassed the Wii completely, so it’s unlikely to do well at all amongst the console’s casual demographic. Sad days ahead…

01. Uncharted 2 – Among Thieves

Hardly surprising that this is at the top of my list. The first Uncharted raised the bar for in-game cinematics and story telling and the sequel raises the bar even further.

I won’t repeat what I’ve already written in my original review so will use this chance to comment about the multiplayer. I’ve now clocked up over 140 hours and have reached level 51 out of 60 possible ranks and it’s still fresh. From time to time, you find a stand-out player to pick up some new tricks from. It would be great if Naughty Dog could release some new maps soon because their most recent new offering, “The Fort” isn’t all that fun to play on. It’s designed for snipers and that’s just dull and goes against the spirit of the game.

Jimbo Cameron’s triumphant return

Posted in Uncategorized with tags , , on December 21, 2009 by Andy Yu

Just got back from another cinema outing with Iain and Elsa to see Avatar in IMAX 3D. The hype machine for this movie has been immense, with it promising such things like revolutionising the way people make movies and the way they’re watched at the cinema. In many ways, he has succeeded though there is a hint of him not being able to see the wood through the trees.

Like Up, the 3D effects are, most of the time, subtle and does not intrude on your viewing pleasure, but enhances it and the stereoscopic effects are designed to force your vision to focus on various things, and detract from others. Initially, the opening thirty minutes are full of things like people floating in and out of focus, interactive computer screens reaching out to the audience, and so on. Your eyes will take a while to adjust but after this breaking in period, watching the movie in 3D feels very natural.

The CGI is easily the best out there. The Na’vi are wonderfully rendered, with natural looking skin, hair, and emotive eyes. There was never any doubt from my mind that these creatures were not real, a real benchmark setter for CGI use today. The world of Pandora is also amazingly created, with lush flora and fauna everywhere the viewer is taken. Everything just looks and moves like you’d expect it to, with a real sense of mass where it should be.

The casting is pretty good too, with people that are not too famous, but still have ability. The only oddball choice for me was Sigourney Weaver, where having such a distinctive face did not work so well when carried over to her Avatar form. You still believed it was her, but there was just a bit too much humanity in the design as opposed to Na’vi.

There are some rough things about Avatar, because it isn’t a perfect movie. The story is awfully clichéd and predictable., having been done before in Dances With Wolves, and Last Samurai. Outsider joins seemingly savage tribe, only to learn the error of his ways and realise that his own people are the savages. The story works, and to be fair, there are few truly original ideas left out there and it is ultimately accessible science-fiction for those that would not normally indulge. The precious mineral being mined is also ridiculously named “Unobtainium”. Yes, you read that right. There’s also a feeling that Cameron has recycled several things from previous movies, most notably, Aliens. The company, RBD, is very much like Weyland Yutani. Giovani Ribisi as Parker Selfridge plays a very similar role to the Carter Burke character. The feeling of the Vietnam war is clearly evident throughout.

Having said the above, the movie works incredibly well, and the sum of all parts is greater than the individual components. Sure, there’s a feeling of deja vu, but it’s been done so well that you can forgive Cameron for not pushing the boat out story wise. Do yourself a favour and try and catch this movie on the biggest 3D capable screen you can; it’s a feast for the senses and deserves to be seen in the best possible light.

Law Abiding Citizen

Posted in Uncategorized with tags , , , on December 6, 2009 by Andy Yu

When a movie gets an 18 certificate these days, it must be something special because growing up in the 80s, I swear every other movie was an 18 and as such, I couldn’t wait to reach that magical age. Alas, once I actually hit 18, very few movies would be rated 18 due to studios wanting better box office performances with inclusion rather than exclusion; watered down movies are the norm nowadays, sadly. When Law Abiding Citizen came out, it was most definitely time to hit the cinema again!

The movie gang and I (but sans Daniel) went to see Gerard Butler’s latest flick about him as a disgruntled citizen of Philidelphia, where the corrupt justice system has let him down. Very early on in the movie, you see his family brutally murdered and he is left for dead in the chilling scene. Jamie Foxx, the prosecuting lawyer, strikes a deal with one of the murderers, thinking only of himself, and makes it on to Gerard Butler’s list of death, along with everybody else that took part in the original case. It’s fantastic to see him exact his vengeance, each move maticulously crafted to play the corrupt justic system in his favour, always keeping out of harm’s way, playing out like a modern day Count of Monte Cristo meets Saw.

Largely panned by critics, I fail to see what they didn’t like about the movie. Admittedly, it is the sort of movie where it has most impact on initial viewing due to the various twists and surprises. The lines between goodie and baddie are blurred because despite Gerard Butler’s killing rampage, never once did I not support his acts of vengeance, always condemning Jamie Foxx’s acts to further his own career, at any price.

A 2 hour adrenaline rush, definitely worth catching if you like your vengeance dishes served up cold.